A mobile game where the player control over a ninja, one must eliminate all enemies in finding the better way to kill them all before touching the ground to move to the next level.
Falling Shinobi was a student project, we were 6 at the beginning, then decreased to 3 for the debug phase and playtests.
My Job was Level Designer.
The game is divided into two parts, the first is the ninja throw, the player must make a swipe on his screen to launch the ninja in the desired direction. Once in the air he must eliminate all enemies either by throwing shurikens (tap) or by performing a rush with a swipe in the desired direction.
I try to make some levels who challenge the players and bring some difficulties and reflexion in the game.